Today is the big day! Atlanta has been a fun, culturally rich, and good-beer-and-music-having place to spend our final pre-trail living, it’s time to go.Read on »
It’s been a hot minute since I’ve posted on my blog. I have lots of (mostly poor) excuses, but the one I’ll highlight is exciting new: Next week, I will be embarking on a full thru-hike of the Appalachian Trail. I’ll be gone for about 6 months, if everything goes well, on the 2200 mile journey from Georgia or Maine.Read on »
How do you debug your application in Visual Studio? Is it something like:
Or maybe, if you’re woke, you
Debug —> Attach to Process… —> Dialog…
so can develop and re-build with the app still running, and debug only when you want to.
Or maybe you use the mouse; I won’t give you a hard time.
I will, however, tell all of you that if you have Visual Studio 2017, you’re working more slowly than you could be.Read on »
usingMore Than You’d Think
Recently I’ve been getting my feet wet with mobile app development using Xamarin. It’s been a change of pace from the usual web fare, but it’s also familiar enough to not be afraid of.
One notable difference from the concerns on the web is the importance of your app’s size on a phone, as well as how much processing and memory it uses. You don’t want to be the battery drainer! To both alleviate our in-memory load and more easily manage our app’s data stores, we are using Realm. Setting up Realm is straightforward, in part thanks to their nice set-up guide. Working with it, however, led to something unexpected.Read on »